THE FOUR AGES FAQ
What's The Four Ages?
It's a mod for The Battle for Middle Earth 2, which will recreate all the battles
of Middle Earth and Aman, faithful to the Silmarilion.
So if the mod only
has factions from the First Age, why is this mod called The Four Ages?
Because initially, in the beginning stages of the mod you were able to go through
all the ages of Middle Earth (like in AOE) but then we deleted the ages because
they were too much work; then we didn't want to change the name and thus we
kept the original name.
What factions does
it have?
Three: Angband (The evil), Edain (Men), and Eldar (Elves).
Does this mod have
minifactions?
Yes, it does. But all factions will have a different way to obtain and construct
them.
Some other features...
The game will be more realistic, for example: heavy armor will decrease the
speed of the units. Also, archers will shoot fire arrows at buildings whereas
they will shoot normal, un-upgraded arrows or poisoned arrows at units.
Also, we've changed the number of units per horde just like it was in BFME 1.
Will you change
or add anything concerning the campaign?
We'll include a huge campaign about the Wars of Beleriand, and another one based
on the 2nd and 3rd ages.
Are you going to
change the WOTR mode?
We don't know. Probably yes, but it would be in another version of the mod.
And the CaH?
We'll expand it more than it already is. I don't know how yet though, but we'll
see.
Will
units be able to walk on walls?
Yes, they will.
What about the release
date?
We don't know it yet, so please don't bother asking for it.
And what about a
beta?
We won't release a public beta for now, but we'll release plenty of videos and
screenshots.
If you have any doubt post here.